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The consensus among everyone in Storm Castle was that giant Terrors were extremely difficult to kill.

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In the previous attack, Storm Castle had unleashed its full firepower—sixty-two spiritual energy cannons and one super spiritual energy main cannon—yet they still couldn't stop the giant Terror from approaching.

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Unlike the smaller Terrors, the giant Terrors had almost zero combat capability. Aside from their jointed claws, they had no other means of attack.

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Their spiritual energy was retracted, maintaining a stasis within their bodies, which gave them incredibly high defense. This also rendered their jointed claw attacks harmless.

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In terms of combat ability alone, giant Terrors were inferior even to regular strong monsters.

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